New level, interaction and reimplemented character controller


Hello there!

There is another bunch of changes in this project:

  • Added new level
  • Added new interactive elements: Door and Teleporter
  • Reimplemented character movement logic. Removed navigation mesh agent and implemented a new character controller. It was needed because of some reasons:
    • Teleporter made all of this more complicated
    • The navigation agent needed navigation mesh which is completely unnecessary for this kind of game
    • This implementation gives me much more control over the character movement. In future I plan to add some reactions to collisions with the surroundings.

Files

0.5.0 75 MB
Jan 10, 2024

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